Notices pieces that can't move and makes use of them.
3 steps · 2 exercises
What's in this lesson?
Notices pieces that can't move and makes use of them.
A pin is when a piece can't move without exposing a more valuable piece behind it. The black bishop on g4 pins the knight on f3 to the white queen: if the knight moves, the queen goes.
Here the knight on c6 is pinned to the king: it can't move at all, because the king would be in check. Attack the pinned piece with a pawn!
A rook can pin too. The black queen and king are on the e-file. Bring the rook to the e-file and pin the queen to the king.