Bishop and Knight Mate
The bishop and knight mate is the hardest basic mate: the enemy king must be driven to a corner of the bishop's colour, where the bishop gives the final check.
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Start
- Pieces
- Bishop + knight + king
- Level
- Advanced
- Mating side
- White
- Also known as
- fil ve at ile mat, bishop and knight checkmate
Moves
1.Be5#
The king is on h8 (a dark corner, the bishop's colour). The h6 knight covers g8 and White's king covers g7 and h7. 1.Be5 gives check: mate.
How to recognise Bishop and Knight Mate
- Mate can only be forced in the corner of the bishop's colour.
- King, knight and bishop together use the 'W manoeuvre' to drive the king to the right corner.
How to defend
- For the defender: run to the wrong-coloured corner and hope for the 50-move rule.
- For the attacker: finish within the 50-move limit.
8
7
6
5
4
3
2
1a
b
c
d
e
f
g
h
Frequently asked questions
How many moves does it take?
At most 33 moves from the worst position; it must be done within the 50-move rule.
Do I need to know it?
It is rare in games, but a superb technical exercise.
Continue with lessons
Similar checkmate patterns
- Two Bishops Mate — Two bishops side by side build a wall on adjacent diagonals and, with the king's help, drive the enemy king into a corner.
- Queen and King Mate — Queen and king versus king is the first endgame technique every player must know: the queen drives the king to the edge, your king approaches and the queen mates on the last rank.
- Rook and King Mate — In the rook and king mate the rook boxes in the enemy king and, when the kings stand face to face, checks along the edge for mate.